The road to Avermark
An early look at the ideas shaping GuildFall Survival.
Read dispatchA dark medieval fantasy universe
Kingdoms rise. Empires crumble. Legends are forged. Enter a world shaped by war, ambition, survival, and the choices of those who inhabit it.
The GuildFall universe
GuildFall is an interconnected fantasy universe built across different games, eras, and perspectives. From the kingdoms of the mainland to the unmapped shores of Avermark, every story is part of a history still being written.
Ancient guilds, forgotten civilisations, and the scars of war shape a world where magic is feared, sought, and never truly understood.
Enter the codex
Two stories. One universe.

GuildFall / 01
Fleeing a devastating war, survivors are swallowed by a mysterious storm and cast upon the shores of Avermark — an island absent from every known map.

GuildFall / 02
Enter a vast medieval fantasy MMORPG where kingdoms, guilds, and rival factions struggle for influence across a living world.
Fragments of history
History is not a straight line. It is a collection of choices, conflicts, and stories that refuse to stay buried.
ERA / UNKNOWN CHRONOLOGY
ERA / UNKNOWN CHRONOLOGY
ERA / UNKNOWN CHRONOLOGY
ERA / UNKNOWN CHRONOLOGY
Allegiances & power
Three Major Guilds stand at the centre of a world in motion. Their names and banners remain to be revealed.
MAJOR GUILD / PLACEHOLDER
MAJOR GUILD / PLACEHOLDER
MAJOR GUILD / PLACEHOLDER
Beyond the known world
Field notes from the GuildFall cartographers. The mainland, Avermark, and the lands beyond the storm will be revealed as development continues.



The living archive
Established information sits beside clearly marked mysteries and draft material. The archive will grow as the universe takes shape.
Magic is known throughout GuildFall, but its origins and limits remain subjects of study, fear, and debate.
Read the recordA spark for a campfire or a small light can be learned by those willing to practice.
Read the recordIn Chronicles, unusual weapons carry abilities that expand a fighter’s options without replacing martial skill.
Read the recordScattered remains suggest earlier arrivals and forgotten histories, but no single civilisation has been confirmed.
Read the recordIdentity Pending. Their political influence is established; their official names and heraldry await confirmation.
Read the recordA storm scattered refugee vessels on the journey from the mainland. Survivors awoke on an unmapped shore.
Read the recordInformation libraries
Resources, building tiers, combat, settlements, and field notes for the Isle of Avermark.
ARCHIVE / 02Progression, Companies, territory control, professions, dungeons, and the living world.
ARCHIVE / 03Personal accounts and editorial fragments that preserve the human cost of conflict.
From the frontier

An early look at the ideas shaping GuildFall Survival.
Read dispatch
How we are building a history that leaves room for discovery.
Read dispatch
Visual records
Concept art, trailers, screenshots, and behind-the-scenes fragments will live here as GuildFall takes shape.
THE NORTHERN REACHES / FIELD IMAGE 004Survival field manual
Placeholder briefing: establish a base, read the weather, and learn which resources can be safely gathered before nightfall. More systems, maps, and settlement notes will be added as development continues.
Chronicles archive
Placeholder briefing: choose a profession, form a Company, and stake your claim in a world where territory, reputation, and history are shaped by players.
Dispatch archive
An early look at the ideas shaping GuildFall Survival. This placeholder dispatch expands on the people, places, and production decisions shaping the GuildFall universe.
Back to dispatchesHow we are building a history that leaves room for discovery. This placeholder dispatch expands on the people, places, and production decisions shaping the GuildFall universe.
Back to dispatchesMeet the studio behind the GuildFall universe. This placeholder dispatch expands on the people, places, and production decisions shaping the GuildFall universe.
Back to dispatchesIndependent. Ambitious. Awkward.
We are an independent Australian game development studio building immersive worlds, memorable experiences, and games shaped by player freedom.
Meet the studioAwkward Studios
For general enquiries, collaboration proposals, and community questions, this placeholder channel will be replaced with official contact details.
CONTACT CHANNEL / TO BE ANNOUNCEDPress assets, approved descriptions, and development updates will be collected here as GuildFall approaches its next public milestone.
PRESS KIT / IN PREPARATIONFollow development through studio notes, universe articles, and field reports from the games in progress.
DISPATCHES / ARCHIVE OPENING SOONGuildFall policies
Placeholder policy: GuildFall is a work in progress. Official privacy, cookies, and data-handling details will be published before any account, newsletter, or player service launches.
GuildFall policies
Placeholder legal information: all names, worlds, and materials shown here are part of the GuildFall universe by Awkward Studios and remain subject to change during development.